multitouch_test
Last updated
Last updated
https://github.com/kyorohiro/hello_skyengine/tree/master/multitouch_event
//
// following code is checked in 2016/01/13
// from 2015/11/07 need override
// need bool hitTest(HitTestResult result, {Point position})
//
import 'package:flutter/widgets.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
void main() {
runApp(new DrawRectWidget());
}
class DrawRectWidget extends OneChildRenderObjectWidget {
RenderObject createRenderObject() {
return new DrawRectObject();
}
@override
void updateRenderObject(
RenderObject renderObject, RenderObjectWidget oldWidget) {}
}
class TouchInfo {
double x = 0.0;
double y = 0.0;
double pressure = 0.0;
bool isTouch = false;
}
class DrawRectObject extends RenderBox {
Map<int, TouchInfo> touchInfos = {};
@override
void performLayout() {
size = constraints.biggest;
}
@override
bool hitTest(HitTestResult result, {Point position}) {
result.add(new BoxHitTestEntry(this, position));
return true;
}
@override
void paint(PaintingContext context, Offset offset) {
Paint p = new Paint();
for (TouchInfo t in touchInfos.values) {
if (t.isTouch) {
p.color = new Color.fromARGB(0xff, 0xff, 0xff, 0xff);
double size = 100 * t.pressure;
Rect r = new Rect.fromLTWH(t.x - size / 2, t.y - size / 2, size, size);
context.canvas.drawRect(r, p);
}
}
}
@override
void handleEvent(PointerEvent event, HitTestEntry entry) {
if (!attached) {
return;
}
if (entry is BoxHitTestEntry) {
if(event is PointerDownEvent) {
touchInfos[event.pointer] = new TouchInfo();
touchInfos[event.pointer].x = entry.localPosition.x;
touchInfos[event.pointer].y = entry.localPosition.y;
touchInfos[event.pointer].pressure = event.pressure / event.pressureMax;
touchInfos[event.pointer].isTouch = true;
} else if(event is PointerMoveEvent) {
touchInfos[event.pointer].x = event.position.x;
touchInfos[event.pointer].y = event.position.y;
touchInfos[event.pointer].pressure = event.pressure / event.pressureMax;
} else if(event is PointerUpEvent) {
touchInfos[event.pointer].x = event.position.x;
touchInfos[event.pointer].y = event.position.y;
touchInfos[event.pointer].isTouch = false;
} else if(event is PointerCancelEvent) {
print("pointer cancel");
}
markNeedsPaint();
}
}
}